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Tool Creation |Environment Context

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Tool Creation |Environment Context

Collision lines right after Importing from Revit

By Twiz, “Unreal Engine 4 Tutorial - Export From Revit to UE4,” YouTube, 9:44, accessed December 28, 2019, https://www.youtube.com/watch?v=Ux_zJ4WJbZg.

Fixed collision lines within UE4 with a physical material

By Twiz, “Unreal Engine 4 Tutorial - Export From Revit to UE4.”

Landscape Creation in UE4

By Virtus Learning Hub / Creative Tutorials, trimmed by Author, “Populating Scenes With The Foliage Tool - #17 Unreal Engine 4 Level Design Tutorial Series,” YouTube, 14:18, accessed December 28, 2019, https://www.youtube.com/watch?v=XYYfIYDqsDA.

Nature

Nature has always been a challenge to model in traditional architectural visualization workflows due to its complexity and randomization. However, UE4 provides basic landscaping tools for an easy setup of such an environment, which is one of the more powerful tools of this pipeline. With this, we can create a basic plane with a contour map and use various brushes and environmental assets to shape and randomly scatter vegetation along this plane, allowing for the fast creation of complex natural landscapes. (Fig. 3.5.5)