253 Figure 4.3.6 Riverside Gallery agent-comfort map analytical frames
Frame-captured by Author.
254 Figure 4.3.7 Riverside Gallery real world footage
Filmed by Author.
254 Figure 4.3.8 Riverside Gallery real world footage analytical frames
Frame-captured by Author.
255 Figure 4.3.9 Riverside Gallery rendered visualization
Simulated by Author.
255 Figure 4.3.10 Riverside Gallery rendered visualization analytical frames
Frame-captured by Author.
257 Figure 4.3.11 Riverside Gallery rendered visualization without simulated crowds
Simulated by Author.
257 Figure 4.3.12 Riverside Gallery rendered visualization analytical frames without simulated crowds
Frame-captured by Author.
Part 5 | Next Steps
263 Figure 5.1.1 Blueprint scripting vs C++ scripting
From Jayanam, frame-captured and edited by Author, “Unreal Engine 4 : C++ and Blueprints Tutorial,” YouTube, 7:36, accessed January 1, 2020, https://www.youtube.com/watch?v=SW09W182Ws0.
265 Figure 5.1.2 An airport is one example of a dynamic space that requires multiple layers of queuing, and many groupings of occupants
By John Amis, from Don Schanche Jr., “Airlines Struggle to Get Back on Schedule after Atlanta Fire,” December 18, 2017, FWBP, accessed January 1, 2020, http://www.fortworthbusiness.com/news/airlines-struggle-to-get-back-on-schedule-after-atlanta-fire/article_c1ce0496-e41b-11e7-8980-5b5f5acbd106.html.
267 Figure 5.2.1 Photogrammetry recreates an object by capturing multiple images of the object in various angles
From Joseph Azzam, “Everything You Need to Know about Photogrammetry I Hope,” January 10, 2017, Gamasutra, accessed January 1, 2020, https://www.gamasutra.com/blogs/JosephAzzam/20170110/288899/Everything_You_Need_to_Know_about_Photogrammetry_I_hope.php.
268 Figure 5.2.2 Star Wars Battlefront Photogrammetry Mod
From Martin Bergman, trimmed by Author, “STAR WARS™ Battlefront: Toddyhancer Showcase (Less Filmic Version),” YouTube, 0:52, accessed January 1, 2020, https://www.youtube.com/watch?v=a72hU_l6mKc.
268 Figure 5.2.3 Rebirth photorealism within UE4 demo
From Quixel, trimmed by Author, “Rebirth: Introducing Photorealism in UE4,” YouTube, 2:24, accessed January 1, 2020, https://www.youtube.com/watch?v=9fC20NWhx4s.
269 Figure 5.2.4 Star Wars realtime Ray-tracing demo
Trimmed by Author, videos from moviemaniacsDE, “Star Wars: Reflections | Official Unreal Engine Real-Time Ray-Tracing Demo (2018),” YouTube, 4:09, accessed January 1, 2020, https://www.youtube.com/watch?v=AV279wThmVU, and Unreal Engine, “Reflections Real-Time Ray Tracing Demo | Project Spotlight | Unreal Engine,” YouTube, 1:04, accessed January 1, 2020, https://www.youtube.com/watch?v=J3ue35ago3Y.
271 Figure 5.3.1 Tiltbrush is one example of an VR painting application
From “Tilt Brush by Google,” accessed January 1, 2020, https://www.tiltbrush.com/.
272 Figure 5.3.2 Kinect Body Tracking within UE4
Trimmed by Author, Videos from Opaque Media Group, trimmed by Author, “Kinect 4 Unreal 1.1 - Introduction,” YouTube, 9:17, accessed January 1, 2020, https://www.youtube.com/watch?v=WHmPvZvRyxc, and Jiayi Wang, “Kinect for UE4 local multi rig tracking test,” YouTube, 1:51, accessed January 1, 2020, https://youtu.be/KZuauZW8Tgg.
272 Figure 5.3.3 Leap Motion Hand Tracking
From Leap Motion, trimmed by Author, “Leap Motion Blocks for Oculus Rift Playthrough,” YouTube, 6:15, accessed January 1, 2020, https://www.youtube.com/watch?v=oZ_53T2jBGg.
273 Figure 5.3.4 Utilizing a VR camera rig in the making of the short film Rebirth in UE4
From Quixel, trimmed by Author, “Create Photoreal Cinematics in UE4: Rebirth Tutorial,” YouTube, 44:56, accessed January 1, 2020, https://www.youtube.com/watch?v=0iQJkSpOoOQ&feature=youtu.be&t=2215.
273 Figure 5.3.5 Project Siren demonstrates real-time face and body tracking alongside photorealistic human rendering within UE4
Trimmed by Author, videos from Unreal Engine, “Siren Real-Time Performance | Project Spotlight | Unreal Engine,” YouTube, 0:41, accessed January 1, 2020, https://www.youtube.com/watch?v=9owTAISsvwk, and “Siren Behind The Scenes | Project Spotlight | Unreal Engine,” YouTube, 0:51, accessed January 1, 2020, https://www.youtube.com/watch?v=NW6mYurjYZ0.
274 Figure 5.4.1 Python Editor Script Plugin within UE4
From “Scripting the Editor Using Python,” Unreal Engine Documentation, accessed October 18, 2019, https://docs.unrealengine.com/en-US/Engine/Editor/ScriptingAndAutomation/Python/index.html.