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Tool Creation |Application Methodology
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Tool Creation |Application Methodology
The virtual camera can be utilized to simulate a real camera to produce cinematic footage
Screen-recorded by Author.
Virtual camera sequential frames
Frame-captured by Author.
Figure 3.6.17 - 3.6.18
These figures show how we can move the camera to produce cinematic visualizations by using techniques such as truck and dolly movements. Much like a physical camera, we can also adjust the DOF (depth of field) of the camera by controlling the aperture value within the properties. This camera control along with its real-time rendering capabilities allows us to produce cinematic visualizations that are comparable to the film industry but also rendered at a much faster pace. This faster pace of rendering will allow designers to utilize more realistic visualizations that can represent the space in real life even during the iterative process of the design phase, which is substantially more useful as a tool than simply being used for client pitches that are made after the design, such as the examples shown in Chapter 1.2: Inadequacy of Current Visualization Methods.
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